Sit Regen is by percentage. This means sitting will still be viable on high level.

HP / SP re-generation weight limit = 75%. This means when under 75%, you still can regenerate your HP/SP.

Poison reduces DEF by 50%. This encourages Assassins to use poison.

Blessing: Duration of buff x 2, SP consumption x2
Increase AGI: Duration of buff x 2, SP consumption x2
Gloria: Duration of buff x 2, SP consumption x2
This is for convenience purposes.

SP Recovery (Mage) is increased by 50%
Sense is now increases dodge by 20.

Poring Card Card Effect: +2 LUK, +1 Perfect Dodge, and +10% SP recovery rate.
Fabre Card Card Effect: +15 DEF, +100 Max HP, and +1 VIT.
Pupa Card Card Effect: +700 Max HP and +5 DEF.
Drops Card Card Effect: +1 DEX, +3 HIT, and +3% physical attack damage.
Lunatic Card Card Effect: +1 LUK, +1 Critical Rate, +1 Perfect Dodge, and +2% ASPD.
Picky Card Card Effect: +1 STR, +10 Base ATK, +2 DEF and +1% Max HP per level of Magnum Break.
Chonchon Card Card Effect: +1 AGI, +2 Flee, and while hiding, +20% movement speed.
Willow Card Card Effect: +80 Max SP; if you have at least level 5 of Gravitation Field and AGI is bigger than 50, gain +50 Flee.
Thief Bug Egg Card Card Effect: +400 Max HP, +30% damage and 10× cast time for Backstab.
Andre Card Card Effect: ATK +20, when using Axes, Soul Destroyer damage +20%.
Roda Frog Card Card Effect: +400 Max HP and +50 Max SP; if left hand is empty, +100 Base ATK.
Savage Babe Card Card Effect: 5% chance to Stun, +5% Bash damage per Bash level, and –5% ASPD.
Hornet Card
Card Effect: +1 STR and +3 Base ATK; if a book is equipped in the right hand, 8% chance to inflict Petrify or Freeze on attack.
Rocker Card Card Effect: +1 DEX, +5 Base ATK, and –50% SP cost for Grimtooth.
Spore Card Card Effect: +2 VIT; if a book is equipped in the right hand, +20% ASPD.
Plankton Card Card Effect: 5% chance to inflict Sleep, +5 Base ATK, +20% damage with Water Ball, and –10% weight limit.
Skeleton Card
Card Effect: +10 Base ATK, 2% chance to Stun, and if Napalm Vulcan is level 5 or higher, –50% cast time for Napalm Vulcan.
Female Thief Bug Card Card Effect: +1 AGI and +1 Flee; if right-hand weapon is level 1 sword, reduces Soul Destroyer cooldown by 20%.
Kukre Card Card Effect: +2 AGI; if Fire Ball is level 10, +20 Perfect Dodge.
Tarou Card Card Effect: +2 STR and –20% SP cost for Bash and Magnum Break.
Ambernite Card Card Effect: +2 DEF; if you have at least level 5 of Gravitation Field, reduces SP consumption by 20%.
Wormtail Card Card Effect: +2 DEX; if Napalm Vulcan is level 5 or higher, reduces its cooldown by 20%.
Stainer Card Card Effect: +20% Silence resistance, +1 DEF but also –30 DEF overall, and –50% SP cost for Napalm Vulcan.
Creamy Card Card Effect: Grants Teleport skill level 1; if a one-hand spear is equipped, ignores 5% DEF of all races.
Coco Card Card Effect: +20% Sleep resistance, +1 DEF, and enables One-Hand Quicken level 1.
Martin Card Card Effect: +20% resistance to Blind, +1 DEF, DEF & MDEF -50 and removes gemstone requirement for skills.
Poison Spore Card Card Effect: Grants Poison level 3 skill and +50% damage with Venom Splasher.
Vadon Card Card Effect: +20% Fire element damage; if LUK ≥ 77, +25% damage and +2% cast time for Fire Ball.
Elder Willow Card Card Effect: +2 INT, –10 DEF, and +3 HIT per Pierce level.
Marina Card Card Effect: 5% chance to inflict Freeze, +5 Base ATK, grants Deluge level 5, but –10 DEF and –10 MDEF.
Dustiness Card Card Effect: +30% resistance to Wind element, +5 Flee, grants SP Recovery level 10, and –15% Max SP.
Goblin Card
Card Effect: +20% damage to Brute and Doram players, +900% Head Crush damage, +250% cast time, and +50% SP cost for Head Crush.
Caramel Card
Card Effect: +20% damage to Insects, +2.5% Pierce damage and +2% Brandish Spear damage per Spear Mastery level, and –5 Critical.
Orc Zombie Card Card Effect: +5 Flee, +30% resistance to Undead element, and makes casts uninterruptible but –75 DEF.
Golem Card
Card Effect: Weapon cannot break, +5 Base ATK, +25% Shield Charge damage and +5% Holy Cross damage per shield refine, and +25% SP consumption.
Pirate Skeleton Card Card Effect: Grants Discount level 5; if a one-hand axe is equipped, ignores 5% DEF of all races.
Nightmare Card
Card Effect: +10,000 Sleep resistance, +1 AGI, +((STR+LUK−25)×4)% Sharpshooting damage, and +300% Sharpshooting cast time.
Megalith Card Card Effect: If refine < 6, +7 MDEF; also 10% chance to auto-cast Bash level 10 on attack and –10% HP recovery rate.